Последние новости
With the hardware working, Rose and I turned to the software. We both care deeply about developer experience, and our goal was that someone who had never made a game before should be able to create one and see it running on real hardware in under five minutes. Ideally without the need to set up any deployment scripts or manage any secrets.
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What happened next
在不看电影的人们看来,公开的数据和垃圾并无两样,但最后的结果却超出人们的想象:
Testing Approach